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| Work In Progress: Rendering and animation Show off your projects you are working on |
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Lambo Murcielago (1st car attempt) Updated 21/11/2004
here u go nighteye.
i think ive got the basic shape down... now just for the lights and the honeycomb grill. i was thinking to apply a uvmap to the lights with a simple modeled interior for reflections.... i think it will work... i dont know cos ive never done this before ;P pls have a look and see where im out :wink: |
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rear
pls comment and if anyone has any tips on how to do this properly id appreciate it ;p
i used a uvw map of a photo of the lights. i have nice big gaping holes where the honeycomb will be.... that is of course, if my poor pc can handle computing them ![]() |
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Lambo Murcielago (1st car attempt) Updated 21/11/2004
The bottom of your lights need to be straighter, and also, they could be mapped better
![]() http://www.dieselstation.com/wallpap...ielago-004.jpg And I'm not sure about the side of the back-end.. It looks like it's a bit wobbly, should be smoother ![]() Nice work nontheless, it really improved! ![]() |
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Lambo Murcielago (1st car attempt) Updated 21/11/2004
thanks alot nighteye for the nice high-res pic
![]() im having a little trouble with the honey comb grill... i tried the method that bjolletts gave in the tutorial section.... but i got some weird.. uncapped spaces and lines ??? any help/tips/another method? im using max6 |
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Test Render
Sorry guys for the lack of updates... i been reaall busy at work
Here is a test render im working on... i think the lighting is really fake though, its supposed to be the car under a street lamp at night. Any suggestions i would appreciate! ![]() (im stil struggling a bit with the damn honeycomb grill.. but i will get it!!! and ill fix the texture on the rear lights) |
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Lambo Murcielago (1st car attempt) Updated 21/11/2004
Hehe yeah its supposed to be the white stripe of the lanes
( i suck at texturing trying to improve on it heh)i will try if vray free has GI... otherwise ill try use mental ray.... but i dont like mental ray's skylight ![]() unless soemone can show me how to use the 2 together properly for skylight shadows ![]() |
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Texturing help
Hey, Sorry for lack of updates... ive been trying all sorts of different things with the rear light textures...
but i just cant get thjat realistic effect :? If Anyone has a link to a Rear light turorial, or some tips to give me pls help me out Im using max6 ... please guys. |
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