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Work In Progress: Rendering and animation Show off your projects you are working on

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  #21 (permalink)  
Old 11-04-2004
Hellraiser3d Hellraiser3d is offline
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Lambo Murcielago (1st car attempt) Updated 21/11/2004

here u go nighteye.

i think ive got the basic shape down... now just for the lights and the honeycomb grill.

i was thinking to apply a uvmap to the lights with a simple modeled interior for reflections.... i think it will work... i dont know cos ive never done this before ;P

pls have a look and see where im out :wink:
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lambo-murcielago-1st-car-attempt-updated-21-11-2004-murc2.jpg  lambo-murcielago-1st-car-attempt-updated-21-11-2004-murc1.jpg  
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  #22 (permalink)  
Old 11-07-2004
Hellraiser3d Hellraiser3d is offline
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rear

pls comment and if anyone has any tips on how to do this properly id appreciate it ;p

i used a uvw map of a photo of the lights.

i have nice big gaping holes where the honeycomb will be.... that is of course, if my poor pc can handle computing them
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lambo-murcielago-1st-car-attempt-updated-21-11-2004-rear2.jpg  lambo-murcielago-1st-car-attempt-updated-21-11-2004-rear1.jpg  
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  #23 (permalink)  
Old 11-07-2004
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NightEye NightEye is offline
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Lambo Murcielago (1st car attempt) Updated 21/11/2004

The bottom of your lights need to be straighter, and also, they could be mapped better
http://www.dieselstation.com/wallpap...ielago-004.jpg
And I'm not sure about the side of the back-end.. It looks like it's a bit wobbly, should be smoother

Nice work nontheless, it really improved!


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  #24 (permalink)  
Old 11-11-2004
Hellraiser3d Hellraiser3d is offline
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Lambo Murcielago (1st car attempt) Updated 21/11/2004

thanks alot nighteye for the nice high-res pic

im having a little trouble with the honey comb grill...
i tried the method that bjolletts gave in the tutorial section....
but i got some weird.. uncapped spaces and lines ???

any help/tips/another method?
im using max6
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  #25 (permalink)  
Old 11-21-2004
Hellraiser3d Hellraiser3d is offline
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Test Render

Sorry guys for the lack of updates... i been reaall busy at work

Here is a test render im working on... i think the lighting is really fake though, its supposed to be the car under a street lamp at night. Any suggestions i would appreciate!

(im stil struggling a bit with the damn honeycomb grill.. but i will get it!!! and ill fix the texture on the rear lights)
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  #26 (permalink)  
Old 11-21-2004
Freefall Freefall is offline
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Lambo Murcielago (1st car attempt) Updated 21/11/2004

Pretty good render, maybe you can use some GI for realism, don't know if that's on the free version of Vray though...

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Old 11-21-2004
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Lambo Murcielago (1st car attempt) Updated 21/11/2004

The render looks sweet
Just that white plane on the ground... What is it?


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  #28 (permalink)  
Old 11-22-2004
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Lambo Murcielago (1st car attempt) Updated 21/11/2004

Looks like a stripe that divides the lanes of the road heh

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  #29 (permalink)  
Old 11-23-2004
Hellraiser3d Hellraiser3d is offline
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Lambo Murcielago (1st car attempt) Updated 21/11/2004

Hehe yeah its supposed to be the white stripe of the lanes ( i suck at texturing trying to improve on it heh)

i will try if vray free has GI... otherwise ill try use mental ray.... but i dont like mental ray's skylight

unless soemone can show me how to use the 2 together properly for skylight shadows
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Old 11-29-2004
Hellraiser3d Hellraiser3d is offline
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Texturing help

Hey, Sorry for lack of updates... ive been trying all sorts of different things with the rear light textures...

but i just cant get thjat realistic effect :?

If Anyone has a link to a Rear light turorial, or some tips to give me pls help me out

Im using max6 ... please guys.
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