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Work In Progress: Rendering and animation Show off your projects you are working on

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  #1 (permalink)  
Old 11-28-2004
cumquat4 cumquat4 is offline
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Since you've never seen an Enzo before...

Need I say more?
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Milkshape 3D, you my only friend.
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Old 11-28-2004
Nitro boy Nitro boy is offline
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Since you've never seen an Enzo before...

what do you mean never seen an enzo? lol. Nice job so far, as i can tell. try mirroring it so we can see it better.
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Old 11-28-2004
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NightEye NightEye is offline
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Since you've never seen an Enzo before...

I think a bit too lowpoly.. Can you show some wires?


If you can't stand the heat, don't walk into the fire...
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Old 11-29-2004
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multimediaman multimediaman is offline
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Since you've never seen an Enzo before...

either your renderer has some z-buffer issues, there's a single triangle face missing, or the front wheel is poking through the front wing of the car

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Old 11-29-2004
cumquat4 cumquat4 is offline
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Since you've never seen an Enzo before...

Nitro: It's called sarcasm 8) . See picture below.

NE: It's about 2000 polys. See below.

Multimediaman: It's not a render, it's a screenshot. I made sure, it's not poking through... maybe if i knew what a z-buffer was :shock:
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since-youve-never-seen-enzo-before-wires.jpg  since-youve-never-seen-enzo-before-full.jpg  

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Old 11-30-2004
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multimediaman multimediaman is offline
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Since you've never seen an Enzo before...

well, the attached image shows what I was pointing to....

and z-buffer is basically a term for depth in 3d space. if two pieces of mesh geometry are close to eachother, and the z-buffer is either not configured properly, or erroneous, then you'll start seeing some odd stuff happen to the images. take gta vice city for example. The vehicles in this game all have interiors to the cars, and an engine under the hood. if you're on top of a tall building, looking down at the car, you'll notice the engine or the interior's roof flashing through the vehicle's bodywork. that happens when the z-buffer isn't sensitive enough, and so essentially, the two relatively far-apart faces are showing through eachother...

so that's why I thought your tire might be causing z-buffer issues, is if the program you're getting the screenshot from doesn't render z-buffer very well. Nothing you really need to worry about, as it's a viewport rendering problem, since you said it's a screenshot...


but it's also a perfect triangle, so I figured it might be a deleted/nonexistant face or something like that


could even be a jpg artifact as well heh

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Old 11-30-2004
cumquat4 cumquat4 is offline
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Since you've never seen an Enzo before...

yeah, milkshape kinda does that... a lot... :?

anyway, the Enzo projects taking a twist... everyone's done an Enzo, but how many Enzovans have you seen?
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Milkshape 3D, you my only friend.
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<br />Current project: A piece of junk. You don't even want the link.
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Old 11-30-2004
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WhtMk3Drvr WhtMk3Drvr is offline
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Since you've never seen an Enzo before...

LMAO, i like the idea. Put some wings on it and it will be a $1.25 million private airplane Normals on the light are wacky..

Volkswagen.
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Old 12-01-2004
cumquat4 cumquat4 is offline
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Since you've never seen an Enzo before...

It's supposed to be a van :?

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Old 12-01-2004
Freefall Freefall is offline
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Since you've never seen an Enzo before...

Sorry but really an enzo van??? :lol: :lol: :lol: haahahahah.

I'm really curious what the final result will be but it's gotta be odd...

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Old 12-02-2004
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Since you've never seen an Enzo before...

heh, interesting... though if it's a van, not sure how much detail you've got planned as of now, but give the people a way to get to the seats in the back too!.. (more doors)

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