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Work in Progress: Video Game and Real-Time Show your lowpoly or game models here that you are working on

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  #11 (permalink)  
Old 06-28-2006
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this is a great start, i like
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  #12 (permalink)  
Old 06-28-2006
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ouh yes, its very good LP work! Keep that up!
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  #13 (permalink)  
Old 06-28-2006
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It's going to be extemely nice when it's complete, no doubt! It's a WIP, I know, but the shape does not seem quite right.....I'm sure you'll figure it out or prove me wrong...one of the two! Good stuff, really, good stuff!
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Old 06-28-2006
mikolc mikolc is offline
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Awesome work.
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  #15 (permalink)  
Old 06-28-2006
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@rotary turbo: I think it's because the fenders are missing But at the moment, it's zero accuracy. I want the basic shape first

@Xoliul: As said, in lowpoly modeling it doesn't matter. For Lightwave users, tri's don't really matter for meshsmoothed projects either, LW can smooth them a lot better than Max

@S][M: I'm glad I don't do ZModeler again.. LW is much much much faster!
I think that's just 5 minutes work.. in ZM it would take me four times as much, lol

@outtanames: I'll map that S7 in a short while, if I don't forget

Thanks everyone
This car is so much fun to do Can't wait to texture it

Worked all day, so haven't done much..




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  #16 (permalink)  
Old 06-28-2006
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Fantastic poly placement

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  #17 (permalink)  
Old 06-28-2006
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As said fantastic work

Good thing that you have found the LW good in lowpoly stuff too.
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  #18 (permalink)  
Old 06-28-2006
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great poly flow
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  #19 (permalink)  
Old 06-28-2006
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Holy moly what a car I like it! Keep it up man!
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  #20 (permalink)  
Old 06-28-2006
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Quote:
Originally Posted by NightEye
@outtanames: I'll map that S7 in a short while, if I don't forget
Hehe, funny you mentioned it! I can't wait then, contact me when you get to it!
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