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| Work in Progress: Video Game and Real-Time Show your lowpoly or game models here that you are working on |
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looks ok...
some thigs to fix: f/r ends (too flat) f/r fender top area (too flat) windshield (too high) also check overal body shapes they seems to be bit too boxy, those old american cars haves bit more curvy shapes all around. ![]() ![]() ![]() - Strength Determination Merciless Forever -
BLS FIN Chapter f**k the fuel economy |
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Something that might help....
Yah, the top needs to be a little bit lower, along with the windshild needing to be layed farther back at the top for more angle...check this reference pic of a couple of old 63' racers...when they were new! Along with a 50s model, also...
http://www.virhistory.com/vir/63-apr...gw-6304-12.JPG Your model looks awsome for the number of polys, though. Very nice! Excellent low-poly modeling. |
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NightEye doing Hp :lol: ? more seriously it's really awesome...the car choice is excellent (i thou about doing one of these) and the modeling is perfect
(waiting for normals and textures )![]() ![]() Grungy,Come back ! we miss you
Last edited by Krazymond : 07-08-2006 at 08:24 AM. |
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