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Hehe...
Nice update, both cars looks impressive. But I really want to see them smoothed, especially the Panoz. Just to see how it'll turn out. ![]() ![]() Currently project : Lamborghini Murcielago LP640 Roadster Previous : Marcos 1800 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4) See my work and my tutorials on www.thomasbaron.net |
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Hah, it will be a while before I move to Max thanks to my laziness and stubbornness
![]() And this engine takes a lot from endurance racing tech, so it should be reliable enough with 1000 hp. Anyway with 1000 hp it probably won't be roadable anymore lol Anyway more progress: And I still have a couple more drawings that need to become 3D. I'll probably have a full lineup of cars ![]() |
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![]() Now, if anyone is willing to do the converting for me I can send them a car or two to test out ![]() Anyway bam! About all that is left now is the interior... |
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Impressive work, you're really achieving a lowpoly masterpiece. Only the sides could use some more details, but the smoothness of shapes, the rear details and the look of the tires are excellent !
![]() ![]() Currently project : Lamborghini Murcielago LP640 Roadster Previous : Marcos 1800 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4) See my work and my tutorials on www.thomasbaron.net |
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how does the driver get in and out?
it seems there should be more outlines on the car parts which currently are just instant transitions from one piece to another.... like from the headlight glass to the body, and the canopy glass to the sides of the car... ![]()
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![]() Anyway I am basically finished with the Venom's (for now anyway). I penta-wield Venom's ![]() Now, to the pleasure of Icekid I present work on the Ferrari F50 ![]() Excuse the lack of normals on the wheels, to |