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Work in Progress: Video Game and Real-Time Show your lowpoly or game models here that you are working on

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  #101 (permalink)  
Old 06-29-2007
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Masakari987 Masakari987 is offline
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Did the seal around the door area and some more poly reduction. I think I'm going to call the model finished. So now I'm just combining and naming objects for when I import it into Max. Then I'll do some texturing and rigging. Hopefully that will be done sometime tonight or tomorrow.

@ FlashG - I think I'll just stick with the plates I made. My next car for SA will likely have plates.

@ crazy 989 - Thanks. Yep, that's what I was talking about.

** Edit ** - Oops, forgot to mention the poly count. It's now 64,100 tris.
Attached Thumbnails
gta-sa-lamborghini-countach-25th-anniversario-countach_doorseal_01.jpg  gta-sa-lamborghini-countach-25th-anniversario-countach_frontwire_05.jpg  

Last edited by Masakari987 : 06-29-2007 at 08:08 PM.
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  #102 (permalink)  
Old 06-30-2007
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Well the car looks excellent without them no worries hehe
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  #103 (permalink)  
Old 06-30-2007
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It's amazingly smooth. Good job so far.
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  #104 (permalink)  
Old 07-03-2007
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Masakari987 Masakari987 is offline
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Thanks FlashG and LOST

Ok, I got the final model into Max and then exported into San Andreas. I've started to get things scaled, rigged, and UV mapped, but I still have a long way yet to go.

Although, I am having an issue with some normals. Some areas have separate smoothing groups applied to them, but in the game they are smoothed (around wheel areas on the body in second pic). Also, when viewed from certain angles in the transparent glass, certain interior pieces dissapear (the interior portion of the door in the second pic).
Attached Thumbnails
gta-sa-lamborghini-countach-25th-anniversario-countach_gamemodel_01.jpg  gta-sa-lamborghini-countach-25th-anniversario-countach_gamemodel_02.jpg  gta-sa-lamborghini-countach-25th-anniversario-countach_gamemodel_03.jpg  
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  #105 (permalink)  
Old 07-04-2007
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You need to detach the polies from each other which have different smoothing groups. Otherwise normals will get messy ingame. SA doesn't understand Max's smoothing groups.

For the transparent problem. Detach your windows and parent them with the main chassis. That should fix the problem

edit

is the paint material already finished? It doesn't reflect much and is looking quite dull to me
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  #106 (permalink)  
Old 07-04-2007
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Thanks, I'll try that tomorrow, err, in the morning.
lol, I forgot to mention that I'm still using the default reflection map. I tried using schaefft's map, but I had a little problem so I went on to fixing about a half-dozen other (bigger) problems with the model.
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  #107 (permalink)  
Old 07-04-2007
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Ah well looking forward to see next pics of it
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  #108 (permalink)  
Old 07-04-2007
tomsullivan tomsullivan is offline
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Fantasic model, one of the best on here!!!

keep it up!

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  #109 (permalink)  
Old 07-04-2007
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one hting: the car is sitting too low ingame otherwise, can't wait to drive it for myself

I'm a Prefectionist
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  #110 (permalink)  
Old 07-05-2007
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Made some more progress. Fixed most of the normal problems (well, at least the ones I noticed), added some more textures, worked on the handling and ride height, and fixed some issues with some of the transparent objects.

A few things still need to be fixed - the front tires need to be placed outwards a bit more, some interior pieces need to be UV mapped, the material for the headlights (the non-popup ones) needs to be a little darker, and a couple little things here and there.

I'm trying to get it ready for a video preview, so maybe I'll have that done in the next 24-48 hours (hopefully).

@ FlashG - thanks for those tips. I never thought that the smoothing goups wouldn't carry over to SA. The trick with the transparent objects seems to have worked for some objects, but the windows in doors seems to still have that problem with some of the objects that are seen through them.

@ tomsullivan - thanks man, I appreciate it.

@ Silent][Moebius - thanks for that. Think I fixed it now.
Attached Thumbnails
gta-sa-lamborghini-countach-25th-anniversario-countach_gamemodel_04.jpg  gta-sa-lamborghini-countach-25th-anniversario-countach_gamemodel_05.jpg  gta-sa-lamborghini-countach-25th-anniversario-countach_gamemodel_06.jpg  
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