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Work in Progress: Video Game and Real-Time Show your lowpoly or game models here that you are working on

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  #31 (permalink)  
Old 06-07-2007
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Looks good.

You will need a prim color, write [prim] behind your carcolor in the material editor and you will see paint on the car.


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  #32 (permalink)  
Old 06-07-2007
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Quote:
Originally Posted by Audipower View Post
Looks good.

You will need a prim color, write [prim] behind your carcolor in the material editor and you will see paint on the car.
Hey, thanks. That fixed it. Now I'm just going to have to start mapping on my materials.
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gta-sa-lamborghini-countach-25th-anniversario-sacountach2.jpg  
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  #33 (permalink)  
Old 06-08-2007
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Modeled some more of the engine. The cables on the other side of the engine will be added later.
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gta-sa-lamborghini-countach-25th-anniversario-countach_engine_03.jpg  gta-sa-lamborghini-countach-25th-anniversario-countach_enginewires_02.jpg  

Last edited by Masakari987 : 06-08-2007 at 11:47 PM.
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  #34 (permalink)  
Old 06-09-2007
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Great engine.

You can also have sec color on the car, name it [sec] insted of [prim].

Also you need to move the rear wheel dummy back a little.


Heh you making me wanna to go back to Sa converting again.


Nik.


[07:46am] Venom: i may be crazy, but not MMM crazy...
[07:13am] Venom: Nik will turn into a Volvo and MMM a Taurus.
[10:41 am] multimediaman: The internet, where men are men, women are men, and teenage girls are cops.
[04:48pm] multimediaman: ooooooooooooo---BBEBWWAAAAAAAAAAAAAAAawwwwwwwww(shift) oooooooooooo---bweewaaaaAAAAAAAHHHHHH!!!
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  #35 (permalink)  
Old 06-09-2007
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hmm.. it looked good in render, but seems very narrow in GTA... Not sure whats up.. might be the way the game engine is doing it or maybe its too small?

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  #36 (permalink)  
Old 06-09-2007
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Very good details on the engine.
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  #37 (permalink)  
Old 06-09-2007
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Poltavskiy Poltavskiy is offline
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Its nice too see your going way into detail on the engine, how about star the interior?


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  #38 (permalink)  
Old 06-09-2007
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Quote:
Originally Posted by Icekid84 View Post
hmm.. it looked good in render, but seems very narrow in GTA... Not sure whats up.. might be the way the game engine is doing it or maybe its too small?
I've noticed when I've exported my cars from Max to GTA they get narrower for some reason o.O In max everything looks fine but ingame looks weird many times.
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  #39 (permalink)  
Old 06-09-2007
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I love how you have a lot of detail, but yet it remains simple. good job


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  #40 (permalink)  
Old 06-09-2007
Xer0123 Xer0123 is offline
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Hope you don't mind if I ask what prints did you use? Where they accurate? Where they easy to work with, and if you can make some from your model cause I'm in need of good Countach and Diablo prints.
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