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| Work in Progress: Video Game and Real-Time Show your lowpoly or game models here that you are working on |
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Lookin' awesome! Very good car choice.
![]() Current WIPs: Seat Ibiza (2009) - http://www.smcars.net/forums/work-pr...za-2009-a.html Mazda CX-7 - http://www.smcars.net/forums/work-pr...da-cx-7-a.html |
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Thanks for the comments everybody
![]() Good, that's my goal ![]() @ DJP and LOST - Yeah, I just HAD to model the Countach since it's one of my favorites. @ schaefft - Glad to hear it's not too hard. I've tried importing some models into Unreal Tournament 2004 before, but never could figure it out. Did some work on the Shoulder scoops, a taillight piece and the little antenna piece. The downside is the shoulder scoops added more polys than I thought it would, 1856 tris apiece. So now the total is 19,420 triangles. Just noticed a couple things I could do to reduce the poly count for the shoulder scoops, so I'll add those in my next update. |
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@ mpfive - thanks man. Although, I'm getting a little worried about the poly count. I still have to do the tires, interior, engine, other external bits, and the 2 trunks (well, one of them is to store a spare tire and a few other things). I think the engine will add quite a bit because of all the little things in it.
Added the lights to the front and the parts around the exhaust. Also, managed to get the shoulder scoops down to 1779 tris. Total count is now 22,276 tris. |
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