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Work in Progress: Video Game and Real-Time Game and lowpoly model WIP showroom


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  #21 (permalink)  
Old 09-14-2007
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Amazing model. It looks great, especially for that low poly count. Keep it goin'!
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  #22 (permalink)  
Old 09-18-2007
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@multimediaman - That`s the way I see it as well.

Here are some additional wires, no AA.








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  #23 (permalink)  
Old 09-19-2007
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wires llogs perfect great job
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  #24 (permalink)  
Old 09-19-2007
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f*****g nice man, i am doing the amg s 65 klass biturbo, wires are similar to yours but yours are lot better. congrats
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  #25 (permalink)  
Old 09-21-2007
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Here`s an update, with the wheels it`s about 38 500 tris for now.





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  #26 (permalink)  
Old 09-21-2007
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Amazing!
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  #27 (permalink)  
Old 09-21-2007
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WOW
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  #28 (permalink)  
Old 09-21-2007
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Outstanding work mate. Hope you haven`t forgotten that i`m still interested in converting this to Racer when it`s finished.

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  #29 (permalink)  
Old 09-22-2007
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@Andrei - No, I remember. One will probably need quite good computer to run it though, I know that 20 000 tri cars lag on my laptop when I play racer.
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  #30 (permalink)  
Old 09-22-2007
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Oh, I am so in love
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Old 09-22-2007
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very nice stuff, but the spokes of the rim need more polies, it looks imbalanced atm. i would advise to add a couple more rows
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  #32 (permalink)  
Old 09-22-2007
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You´re right Silent Moebius, is that better? Now the wheel (+brake) is 3285 tris which means that with adding polies the count per 4 wheels got only about 700 tris higher.

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  #33 (permalink)  
Old 09-23-2007
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Great job on the wheel. Keep it goin'!
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  #34 (permalink)  
Old 09-23-2007
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looking good, but the normals in and around the lug nut holes need some attention
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  #35 (permalink)  
Old 09-29-2007
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@SM - Yes, they could be better but thinking about gained quality/polycount I won`t be improving that area.

Here`s an update, only asymmetrical parts to model on the outside (that`s windscreen wipers, trunk logos, gas lid and tow hook slots). What do you think about the taillights? They are not correctly mapped yet, I just wanted to see if they work just textured.







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  #36 (permalink)  
Old 09-29-2007
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looks damn great especially taillights. they are textured..?
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  #37 (permalink)  
Old 09-29-2007
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Thanks! Yes the taillight is just a regular texture slapped on the taillight object, I´m now thinking maybe I should make some parts of them 3D..
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  #38 (permalink)  
Old 09-29-2007
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Fantastic job!
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  #39 (permalink)  
Old 09-29-2007
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Looks great Tonn.
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  #40 (permalink)  
Old 09-29-2007
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looks really good man. whats your poly count at now?
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