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Work in Progress: Video Game and Real-Time Show your lowpoly or game models here that you are working on

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  #11 (permalink)  
Old 05-10-2008
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martijntjuh martijntjuh is offline
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some new units made for emergency 4:

(the left truck is an older model) rest is new


(the middle unit)


the right truck

(srry for double posts)
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  #12 (permalink)  
Old 05-11-2008
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Nice work, I would like to know the polycount and to see some in-game pictures.



Currently project : Lamborghini Murcielago LP640 Roadster
Previous : Marcos 1800 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4)

See my work and my tutorials on www.thomasbaron.net
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Old 05-11-2008
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These are really nice, the headlights are the only thing I see that take away from them, Any chance of giving the headlight textures bigger space? Maybe another texture map if its possible?

~click to view my gallery~

".....Just Killing Time....."
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Old 05-14-2008
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@tom:

the truck with the crane on the back has about 3700 poly´s

the double cabbed truck has about 3800 poly´s

the tanker has about 2600 poly´s

all with new wheels.

@icekid:
i will keep that in mind for the next time

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my latest truck ingame (about 3000 poly´s without wheels)
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Old 05-17-2008
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That is very interesting. Nice to see people modifying other games out there.


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AKA *RedStar*
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Old 07-20-2008
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creating another model,
mercedes benz atego ( Azset )



does someone has some tips for creating the cap over the bluelights?


made this myself:


Martijn
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  #17 (permalink)  
Old 07-20-2008
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Quote:
Originally Posted by martijntjuh View Post
does someone has some tips for creating the cap over the bluelights?
I would start from a box and cut, move and champher it to get the right shape.


Land Cruiser BJ40 ´75

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Old 07-23-2008
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thanks, that was quite easy.

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Old 07-23-2008
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Nice work man, fits the game and everything. Pretty cool to see you're only 16 and already creating stuff at this level! Keep it up and i'm sure you'll be able to get a job doing this in a few years!

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Old 07-23-2008
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(it might look a bit weird but thats becouse of my widescreen...)

finaly got it in the game.
just finished skinning and converting to the right size and file.

does anyone have some tips for more realistic skins?

Last edited by martijntjuh : 07-23-2008 at 10:16 AM.
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