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Work in Progress: Video Game and Real-Time Show your lowpoly or game models here that you are working on

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  #41 (permalink)  
Old 10-22-2007
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sexy like a hot girl XD jk
looks so good
keep up
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  #42 (permalink)  
Old 10-22-2007
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Looks excellent. One of the better midpoly model I've ever see, in terms of smoothness / highpoly-look.

What usage did you plane for such a model ? In-game ? Which ?



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  #43 (permalink)  
Old 10-22-2007
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thanks for the comments guys
@ tom : don't really have any plans for using it at this stage. just for practice.
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  #44 (permalink)  
Old 10-22-2007
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hmm that m3 is lowered too much doesn't looks very stock to me

I'm a Prefectionist
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  #45 (permalink)  
Old 10-22-2007
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Quote:
Originally Posted by Silent][Moebius View Post
hmm that m3 is lowered too much doesn't looks very stock to me
cars can never be too low
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  #46 (permalink)  
Old 11-02-2007
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not much of an update but still an update.
will start the side skirt bit soon.



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  #47 (permalink)  
Old 11-03-2007
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your rear wheel arch is less quality then the front
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  #48 (permalink)  
Old 11-03-2007
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your absolutely right RS. i will add more edges and make it rounder.
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  #49 (permalink)  
Old 11-03-2007
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Could anybody tell me what at this car lowpoly/midpoly is?:? Looks like a highpoly mesh for me, the only difference is that he didnt use mesh- or turbosmooth. Polycount would be the same.
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  #50 (permalink)  
Old 11-03-2007
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the side skirt is pretty much done... will tweak it a bit more maybe later. still gotta add more edges to make the rear wheel arch better.

hmmm just spotted a pinch (or 2) in this pic too...will fix that soon.

Last edited by nzjimmy2001 : 11-03-2007 at 04:58 AM.
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  #51 (permalink)  
Old 11-03-2007
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Looking good whats the poly count at the moment?
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  #52 (permalink)  
Old 11-03-2007
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Man that looks effin sick,By the way what are you using that photo for in the background.You are modeling from prints arnt you?
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  #53 (permalink)  
Old 11-03-2007
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thanks for the comment guys.
@ jms_3d: thanks man. ahh yeah... tris are at 104,890 :? ... not including tyres... they are from another model so i will see if i can model some for this car.
@ catlin: cheers. yep mostly modelling from blueprints. the photo in the background was used for me to get a better idea of where some of the curves on the skirt were going... sometimes blueprints don't show enough detail so i stick some reference in there too to line curves up to.
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  #54 (permalink)  
Old 11-10-2007
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104,890 thats quite alot :? i thought this is low poly and game models? what game could you get this in? well it looks sweeeeet anyways
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  #55 (permalink)  
Old 11-11-2007
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Pretty nice man I wouldn't do that nice

<waiting for you to finnish)
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