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| Work in Progress: Video Game and Real-Time Show your lowpoly or game models here that you are working on |
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Free Speed Racer needs your low poly cars's.
Hello if you will see your free low poly car in an real driving simulator/game.
Send me a free copy it must be totaly free of any other copyrights same for any textures. (it would be nice if you include a readme.txt with your name and the real units of the car width,height,length and it's weight, number of gears, max rpm and so on ...) FSR is an open source driving simulator/game for Win32 and Linux i'm working on. (with car and driving track 3D editor and network support) FSR project page on Sourceforge.net (with my conntact information) First version would be published end of 2007. (a second version will support more types of vehicles for example motorcycle, trucks with trailers ...) See you Joshy (sorry about my bad english) |
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Hehehe thx
. Dont have any lowpolycars here. Most of my cars have a polycount of around 50000-70000 polies, some have more ( Crown Vic for example with 100000), some have less like the Lincoln Mark VIII I edited with around 25000. Nearly every part of the cars is seperated and damageable (fenders, bumpers, doors, boot, windshield and bonnet). Could be useful. |
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Nfs prostreet cars have around 21000 poligons. Thats really low poly for cars that look that realistic. But 5k-6k polies arent much compared to that. Maybe I can give you some models, but I want to see some progress of the game first. I dont want to give my models to people which I dont know without knowing what this persons wants to do with it.
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