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Work in Progress: Video Game and Real-Time Show your lowpoly or game models here that you are working on

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Old 10-21-2007
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RX-7 FC3s

Hi,Been working on this a little over the past few days.

poly count is just the placeholder wheels.
The body itself is actually 2,400
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rx-7-fc3s-1.jpg  rx-7-fc3s-2.jpg  rx-7-fc3s-3.jpg  rx-7-fc3s-4.jpg  
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Old 10-21-2007
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Looks good Catlin but there is the damaged one you showed me?
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Old 10-21-2007
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i think that you can remove some edges from side part and also from roof
i like your polyflow
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Old 10-21-2007
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Well thanks revelli,I just model the lower-mid poly cars like i would with high poly,So i can control things easier.
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Old 10-27-2007
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WEEEEEEEEEEEEE

decided to make it a pickup.
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rx-7-fc3s-5.jpg  rx-7-fc3s-6.jpg  rx-7-fc3s-7.jpg  
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Old 10-27-2007
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You need some bigger tyres I think for this picky.
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Old 10-27-2007
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The RX-7 looking nice but 1 thing that i don't undestand is, the sub-forum name is-
Work in Progress: Game and Lowpoly models.Show your lowpoly or game models here that you are working on. Then why people post here their highpoly stuff
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Old 10-27-2007
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LMAO,this is low poly,3000 polys for body.
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Old 10-27-2007
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Very nice Catlin for so low poly model

Quote:
Originally Posted by foxoGTR View Post
The RX-7 looking nice but 1 thing that i don't undestand is, the sub-forum name is-
Work in Progress: Game and Lowpoly models.Show your lowpoly or game models here that you are working on. Then why people post here their highpoly stuff
Some models, even they are quite high polied, can be game models aswell. For example there are 100k cars made for GTASA.
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Old 10-27-2007
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ok,ok my bad
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Old 10-27-2007
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It looks very good so far, especially for such low polycount. Keep it goin'!
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Old 10-27-2007
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Yeah sean .
Keep it goin'!
Keep it goin'!
Keep it goin'!!!!1111one
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Old 10-27-2007
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Yeh thanks alot guys,appreciate it

i'll make sure
i Keep it goin'!
Keep it goin'!
Keep it goin'!!!!1111one
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Old 10-27-2007
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just as a point of reference, in a "making of" video, the folks at Polyphony Digital mentioned that their cars are around 200,000 faces. I guess that blows the PGR3 cars out of the water lol... later in the consoles' lives we're probably going to see a game that boasts 300,000 faces.

that said, I'd recommend you up your face count just a little bit. One of the most disturbing things I've gone through is when I've spent quite a bit of effort on a car, then look back on it and ask myself why I ddin't just create it with a few more faces for a smoother look.


Just remember this, it's usually much easier to remove detail than to add it later on.

Either way though, it looks pretty good, and my rant on the low-polyness is pretty nit-picky.

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Old 10-27-2007
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very very good for 3000 polys, looks very smoth (in most places )
hope to see this one finished
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Old 10-27-2007
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I think ima have to redo the enclosure bit but here it is so far,each sub is about2k polys each.
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rx-7-fc3s-9.jpg  rx-7-fc3s-10.jpg  
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Old 10-28-2007
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sean man this is an nice model.. I see you finally started lowpoly modeling..

A.K.A ==>>CRAZY_IVAN<<==

****JAPANEEZ POWA FREAK*****
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Old 10-29-2007
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Looks good, keep it goin'!


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Old 10-29-2007
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Thanks ivan,Thisd is a super duper pooper render. something 2000x or something i dont know.
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rx-7-fc3s-16.jpg  
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Old 11-01-2007
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Another render i just done. wee
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