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Work in Progress: Video Game and Real-Time Show your lowpoly or game models here that you are working on

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  #21 (permalink)  
Old 11-25-2007
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Beetle is nice idea! Good work on this scirocco! Ilike it!
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  #22 (permalink)  
Old 11-25-2007
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gotta love the country Golf only in sweden

ncie sunroof, though it looks like you are a bit low poly-ing it eh?

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  #23 (permalink)  
Old 11-25-2007
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Quote:
Originally Posted by Silent][Moebius View Post
gotta love the country Golf only in sweden
Ofcourse, we need to have those here cos of the snow.


Nice Scirocco look cool.


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  #24 (permalink)  
Old 11-25-2007
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Thanks man yea i know it does need to be render in somme other program but i got none of those, and about the light yea i am tinking of doing them 3d now well after i got more of the body done and i wanted to ask you people something for my next project i don't know what to do between those.

Vw Polo 1
Vw Beetle
Vw Golf Country

what should i do next, after the scirocco's of course
Do a Vw polo 1 with Steffan BCW Wheels

http://www.smcars.net/forums/attachm...1&d=1196009280
steffan bcw.jpg
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  #25 (permalink)  
Old 11-25-2007
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Originally Posted by César View Post
Very nice work, 50cent !
Do you work on Zmodeler ?
Yea and i like it

and sinan001 thanks for that great pis and wen i am donne with sciroccos i am gonna work on both the beetle and polo 1 at the same time since there easy to make.

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  #26 (permalink)  
Old 11-26-2007
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Update not donne yet of course did the other tipe of front end for this scirocco and to let you know the front healight are made in 3d and tonight i am gonna start making the scirocco 1 bp

as for this scirocco i am tinking of puting this sideskirt, but i don't know yet.
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german-vortex-my-project-topic-update-14-.png  german-vortex-my-project-topic-update-15-.png  german-vortex-my-project-topic-update-16-.png  german-vortex-my-project-topic-100_0845.jpg  

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  #27 (permalink)  
Old 11-27-2007
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so how come does the Scirocco in the photo have round headlights but the one you are doing has quare ones?

nice stuff you are working on, but imo the 'steps' in the rims are just overkill

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  #28 (permalink)  
Old 11-27-2007
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Yea i know about the rim i think they are overkill too haha and about the square light well it's like somme other cars for example the golf can have square,rectangle,round light's anyway here a pics of the scirocco with square light's, and as for the rear i am tinking of puting vw golf mk1 rear light maybe all red like this one in the last picture
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german-vortex-my-project-topic-001.jpg  german-vortex-my-project-topic-100_5270.jpg  german-vortex-my-project-topic-2-482-14887-l-ilyxuxxgiuloiphncx15pq.jpg  german-vortex-my-project-topic-my80-dec04-05.jpg  german-vortex-my-project-topic-dsc02782.jpg  

german-vortex-my-project-topic-17.jpg  german-vortex-my-project-topic-dsc03093.jpg  

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  #29 (permalink)  
Old 11-27-2007
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Can someone tell me why did my topic moved to the work progress game lowpoly models section since my car are above 24000 Poly ??

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  #30 (permalink)  
Old 11-27-2007
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Well the cars in gran turismo 5 are around 200k each... so I guess your car with 24k polies meets the criteria for a 'lowpoly/game' model..

polycounts don't really matter but I think it's because the way you modeled the car it looks like it is made for a game and not for high res rendering purposes..


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