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Work in Progress: Video Game and Real-Time Game and lowpoly model WIP showroom


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  #21 (permalink)  
Old 12-12-2007
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Agree to Tom there about the area above rearlight.

Other then that it looks really smooth.
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Old 12-24-2007
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Slowly, but definately surely Looking hot there Mike!
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Old 01-07-2008
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came back from vacation today.. and here's an update

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Old 01-08-2008
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Some renders for fun



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Old 01-08-2008
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Paint job looks subtle...one thing to really bring out cars would be positioning your cameras in similar angles you'd find in car commercials and light it that way.

Any chance for interior?
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Old 01-09-2008
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Great job ML. You got some PM/email from me, please could you answer them

Last edited by djustou; 01-10-2008 at 08:00 AM.
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Old 01-11-2008
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some more updates! renders could be better but I was in a hurry







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Last edited by ML; 01-11-2008 at 10:16 AM.
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Old 01-11-2008
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Those renders are nice. You should work on the area behind side windows, the reflections of the scene look weird there.

Otherwise, it looks really smooth for a low poly car, and that's a great achievement. Keep us updated !
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  #29 (permalink)  
Old 01-11-2008
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Looks great. Any chance to see it in Racer?
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Old 01-11-2008
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thx tom for your critique

foxoGTR: haven't really decided if I'm gonna put this model in any game yet..


trying something new for once... 3d bodylines

(haven't fix the reflections yet)


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Old 01-12-2008
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The area I spotted is now OK. The red render looks wonderful !
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Old 01-12-2008
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I like this one a lot, the renders look really good (I like the red one the most)! The wire seems a bit busy for my taste but it works so it`s all good.
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Old 01-12-2008
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WHOO!
(no, really! Whoo! I'm with Tonn)
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Old 01-13-2008
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thanks for the kind comments

some more update.. spent more time playing with renders though



short pic showing the stages of setting up the studio lighting


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Old 01-13-2008
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It really looks like a high poly model in this render. Of course, it won't if you take closer shot, but the result is really amazing. Keep us updated !
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Old 01-13-2008
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Very good! The lower part of the bumper around the intake has some bad lighting/reflection though, makes it look a bit like if that part got low quality jpeg red.

I think you could collapse a few edges on the door handle "holes", maybe it would contribute to better quality if quality is poly-desity(roundness of parts)+reflections and lighting.
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Old 01-14-2008
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thx for the critiques and comments!

stuff to do:
- finish bodylines
- texture headlight and tail lamp
- wheels wells and underbody
- lip kit for the car
- interior (not sure if I have time for that yet..)

have to finish the model as soon as possible as school projects are starting to kick off and one of them being animation so I would want to put all of my effort into that

new wheels... tire is a bit too thin i think, i'll fix it for next update
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  #38 (permalink)  
Old 01-14-2008
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Lexus back from Pimp My Ride?
Well looks nice though
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Old 01-14-2008
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Nice to see you modeling again ML, love the work. I'm hoping to see this one done. Keep it up.
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Old 01-15-2008
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Fixed the wheels, lowered the car a bit more and did some basic texturing

gotta figure out a way to get rid of the nasty AA happening around the bodylines :x


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