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| Work in Progress: Video Game and Real-Time Show your lowpoly or game models here that you are working on |
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Lovely work on headlight and rims. I really like the level of details.
The roof arch at the rear looks a bit unsmooth on first render. Like it's too away from the rearshield. Any orthographic top view to confirm / infirm that ? Anyways, it's an excellent work. Can't wait to see it ingame. ![]() ![]() Currently project : Lamborghini Murcielago LP640 Roadster Previous : Marcos 1800 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4) See my work and my tutorials on www.thomasbaron.net |
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You can purchase them here.
Dosch Design - 3D models, seamless textures, HDRI, photoshop layer images, music & animations Ah an tom, as you requested. Last edited by Poltavskiy : 02-10-2008 at 05:42 AM. |
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Excellent smooth model. It looks like a highpoly one. Great job!
![]() Current WIPs: Seat Ibiza (2009) - http://www.smcars.net/forums/work-pr...za-2009-a.html Mazda CX-7 - http://www.smcars.net/forums/work-pr...da-cx-7-a.html |
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63k for rfactor, hmmm i doubt that it could run 4 cars smooth. Rfactor can't handle high poly models very well. Up to 35k tri's and not to large texture size will do for a full field of cars. But 63k is really a killer. You can run only very few cars at the same time and you have to limit the textures will it ever be playable. I think you are going to have very many lods here
![]() But about the model, it's simply amazing, very very good and clean. Nothin to crit on except for the thigns tom mentioned, and the wheels are a bit too small. |
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