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Work in Progress: Video Game and Real-Time Show your lowpoly or game models here that you are working on

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  #1 (permalink)  
Old 08-18-2008
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2008 Infiniti m45

Hiya, making an m45 which has yet to be made, hopefully I can be fairly accurate with it, so please give me some feedback as I progress.

http://img206.imageshack.us/img206/8561/firstpicbp2.jpg
http://img211.imageshack.us/img211/9...ic33435zq1.jpg

First pic, I will get some more later on Right now i'm not too happy with it. This is my like 3rd model in max

I am going to put this in a game so it's not gonna be over sexy.

Last edited by flipboardsarethebest : 08-18-2008 at 02:14 PM.
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Old 08-18-2008
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Oh damn, great choice of car! Is it going to be highpoly? Show us some wires and the car with just grey materials so we can spot bumps better.
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Old 08-18-2008
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Yeah highpoly haha.
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Old 08-18-2008
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But it shouldnt have more than 100k tris if you want to put it into a game. Anyway, cant wait to see more progress. Where did you get the blueprints for this one from?
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Old 08-18-2008
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Pretty much here and google pics.

No top view.
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Old 08-19-2008
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Wires etc
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Old 08-20-2008
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Well they car looks like a great start. I think , after looking at pictures of the real car. You need to either flare out the fenders and sides so they go wider than the headlights, or move the headlights inward. Also the front seems a bit too sharp, you might want to make it a bit more subtle, and keep working at the roundness that makes up the front vents and how they are shaped and go in.

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Old 08-20-2008
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Thanks.

I'll work on that when i got time.
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Old 08-21-2008
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I took your words to heart and did a rough edit and I remade the bumper a third time!!

This time the curves are correct.






Do not diss the rear; my style of modeling is slop it out then shape lol.
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Old 08-21-2008
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A-pillar seems to be wobbly rest looks smooth to me. I don't know the car so cannot say anything about accuracy tho
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Old 08-21-2008
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The car seems to be too high. Not sure if its the same frontbumper you're modeling but you should invest some more time in it. Infiniti has some nice pictures on its page, they should help you to get the right forms.
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2008-infiniti-m45-1.png  2008-infiniti-m45-clay1nh2.jpg  
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Old 08-21-2008
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Ya looks like my roof is too high.


Thanks for the help lol.

It's hard to model such an unfamiliar car with no top view.

Last edited by flipboardsarethebest : 08-21-2008 at 01:25 PM.
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Old 08-21-2008
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I think these should help you But now I want to see this car to 100% acurate
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Old 08-22-2008
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Thanks.


100% is nearly impossible

with the top view now i can get closer though
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Old 08-25-2008
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Thumbs down

I think I am not going to finish this since it is a model I cannot get right
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Old 08-25-2008
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oww just dont let schaefft near this post
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Old 08-25-2008
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Dont let that quit it was coming really nicely already. Try to remodel it, is sometimes easier to start from the beginning
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Old 08-25-2008
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Noooo, damn, I really like this project and with the blueprints you got it shouldnt be a problem to get a great model of it. Start a new mesh, Im sure it could be an awesome looking model. Maybe without turbosmooth/meshsmooth. The blueprints are really good, so use them.
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Old 08-25-2008
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Quote:
Originally Posted by schaefft View Post
Noooo, damn, I really like this project and with the blueprints you got it shouldnt be a problem to get a great model of it. Start a new mesh, Im sure it could be an awesome looking model. Maybe without turbosmooth/meshsmooth. The blueprints are really good, so use them.
I didn't use meshsmooth

I am a 3ds max noob.
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Old 08-25-2008
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Ah, right, forgot those wire pics. Why are there so many polyrows then? Try to use your polygons where you need them and use stuff like weld to save them.
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