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| Work in Progress: Video Game and Real-Time Game and lowpoly model WIP showroom |

07-28-2009
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Coffee-Can Muffler
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Join Date: Jan 2009
Location: Berlin, Germany
Age: 26
Posts: 183
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Boss 302 Mustang Trans Am
Hey guys,
I am Ron, 26 years old, living in Germany and big fan of modding, graffics and visualisation.
3 weeks ago, I started my first ever build 3d-car for the racing game GT Legends.
I hope to get feedback for my project and get help to find good textures and features to get a good result.
Cheers, Ron
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07-28-2009
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Spare Tire
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Join Date: Mar 2008
Location: Germany
Age: 27
Posts: 177
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-sieht echt gut aus-
zeig mal ein paar wire´s
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07-28-2009
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Extra Cupholder
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Join Date: Aug 2005
Location: Soul City
Age: 22
Posts: 488
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Thanked 1 Time in 1 Post
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cool stuff you got here!)
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07-28-2009
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I is serious admin
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Join Date: Apr 2003
Location: Finland
Age: 29
Posts: 7,817
Thanks: 1,101
Thanked 133 Times in 57 Posts
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Model looks very solid and well made, it cannot be your first 3d model ay?
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07-29-2009
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Coffee-Can Muffler
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Join Date: Jan 2009
Location: Berlin, Germany
Age: 26
Posts: 183
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Thank you for you positive comment.
I do not lie, it is really my first car model, but not my first 3d model. Otherwise, I build more architectual stuff, but car modelling is a completly other story.
I have a really good friend, who build cars for years and he supports me, give tips and tricks and at some points, he checks my model to find mistakes in the model.
But everything is build by me. To be honest, I am proud to started this project and did a good job. It is my dream car and it was always a dream to see this car in racing games.
Here are some wire renderings to see, how this car is build.
By the way, sorry for my faulty english. I can read it, I can understand it, but writing and talking is a bit different.
Regards,
Ron
Last edited by Big Ron; 07-29-2009 at 03:17 AM.
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07-29-2009
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I is serious admin
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Join Date: Apr 2003
Location: Finland
Age: 29
Posts: 7,817
Thanks: 1,101
Thanked 133 Times in 57 Posts
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I didn't doubt it wouldn't be your model at all, anyways really nice wires aswell, waiting to see it textured already
Don't worry about your english
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07-29-2009
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Calvin-Peeing-on-Brand Decal
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Join Date: Apr 2007
Location: morocco/ meknes
Posts: 229
Thanks: 20
Thanked 11 Times in 2 Posts
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nice work man !!
only few accuracy flaws but other than that, it looks good .
good luck on it  .
Best Regards;
Salim Ljabli.
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07-29-2009
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Carbon Fibre Cupholder
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Join Date: Apr 2007
Location: Oakland, Maryland
Age: 23
Posts: 591
Thanks: 13
Thanked 5 Times in 1 Post
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Nice model, my favorite car as well, I love the mustangs, especially the 69's. after your done the model can you make blueprints of the model, would love to mode that car for my dad. Thanks.
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07-29-2009
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Coffee-Can Muffler
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Join Date: Jan 2009
Location: Berlin, Germany
Age: 26
Posts: 183
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Yes, I can try to make some good blueprints. And thanks for your comment
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08-14-2009
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Coffee-Can Muffler
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Join Date: Jan 2009
Location: Berlin, Germany
Age: 26
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Here are some new renderings. I completed the textring of the windows and chassis. at a closer view, you see, that it is a bit unsharp. but thats ok. because the texture is limited to 2048˛ and I thing it is good enough for the game.
if you do not scratch your nose on the chassis, you will never see it.
comments and ideas of improvement are welcome
cheers,
Ron
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08-14-2009
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VIP
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Join Date: Nov 2008
Location: Wilmington, NC
Age: 17
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Thats nice man, i like where u placed everything but what are the things on the rear windshield, i thought those go inside not out?
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08-15-2009
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Coffee-Can Muffler
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Join Date: Jan 2009
Location: Berlin, Germany
Age: 26
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Thanks man. Those bars have to be outside on the window. I do not know the correct name, but I think they are safty bars to keep the windshield at its place
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08-20-2009
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Coffee-Can Muffler
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Join Date: Jan 2009
Location: Berlin, Germany
Age: 26
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Here are some screens of the underbody of the Mustang. Remember, it is a GT Legends-Mod and it is low poly-model. For the Game, it is all you need.
And I made a new fictional skin for my mustang to test the mapping and texture quality.
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08-21-2009
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VAG Whore
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Join Date: Apr 2006
Location: Phinland
Posts: 387
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Very neat stuff mate, whats the current polycount?
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08-21-2009
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Glove Compartment
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Join Date: Mar 2009
Location: Somewhere
Posts: 31
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Great Mustang, I like it. whats the Poly count? less than 20k and i can convert to NFS MW  will look great!
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08-21-2009
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Coffee-Can Muffler
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Join Date: Jan 2009
Location: Berlin, Germany
Age: 26
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This car is GT Legends-exclusive, sorry. The poly count is 30 k tries for body, interior and underbody.
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08-21-2009
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Glove Compartment
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Join Date: Mar 2009
Location: Somewhere
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Originally Posted by Big Ron
This car is GT Legends-exclusive, sorry. The poly count is 30 k tries for body, interior and underbody.
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Sure ok.
However you want, your the author.
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08-22-2009
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Lamborghini President
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Join Date: Aug 2005
Location: Poland
Posts: 1,216
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Thanked 87 Times in 20 Posts
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I like it. It's just perfect as for a first car ever. Nice details, nice textures, now just wait to see it into GT Legends
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08-22-2009
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Coffee-Can Muffler
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Join Date: Jan 2009
Location: Berlin, Germany
Age: 26
Posts: 183
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Thank you, Krystian. Nice to get such a comliment  For sure, I am really astonished, that I am able to do such things. It really helped to have experience with 3ds max, rendering and photoshop and that I build different stuff before.
It was not as easy as I expected. But I almost finished the project and be happy to have that good end result.
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08-22-2009
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Cup Holder
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Join Date: Jan 2007
Posts: 10
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Thanked 6 Times in 1 Post
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Oh Gott, das ist verdammt gut  Ausgezeichnete Autowahl!
It's really nice for your first car model. I love it! And great car choice
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