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Work In Progress: Rendering and animation Show off your projects you are working on

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Old 05-17-2006
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jaisonjones jaisonjones is offline
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Ferrari Modena 360

After seeing this guys work, I decided to try the modena.

http://www.cg-cars.com/forum/showthread.php?t=3

Im no where near that good because im still learning. Im getting alot of errors with my mesh so im hopeing yall great modelers can help me out. heres what I got so far. Hopefully yall can help
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ferrari-modena-modena.jpg  ferrari-modena-modena1.jpg  ferrari-modena-modena2.jpg  ferrari-modena-modena3.jpg  ferrari-modena-modena4.jpg  


Last edited by jaisonjones : 05-18-2006 at 06:43 PM.
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Old 05-18-2006
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Looks nice so far the pinch on the hood is caused because of the triangle try and make it into a quad and it'll look better
good work, keep it up
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Old 05-18-2006
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nice start.. keep it up..
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Old 05-18-2006
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Wow, that looks really good so far, nice job
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Old 05-18-2006
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fine, but try to use more polies
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Old 05-18-2006
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looking good keep it up
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Old 05-18-2006
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Looks nice! What program do you use?
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Old 05-18-2006
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clix101, if you look close, it is a quad. It was a tri but I deleted an edge and added a new one to make it a quad. I just have the edged very close together so that I can get a sharp edge in that corner.

The program I use is maya.

Alright ill try increasing the polies later on then
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Old 05-18-2006
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Ok so heres the corner im getting the funny piinch at.
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ferrari-modena-modena5.jpg  
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Old 05-18-2006
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its because of the 2 edges.

what you might want to do is:

get rid of that and leave is at 3 point poly.
start adding more detail to mesh/more poly rows, but make sur it is still smooth.
once your satisfied with that area, extrude down the hood element. The hood on the Modena doesnt have a sharp corner. So if you at least build up some more poly rows aroud that area the curve on the hood will keep its form.

- Michael Markieta -
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