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| Work In Progress: Rendering and animation Show off your projects you are working on |
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One more, its not much, but it might be helpful
![]() http://www.500sec.com/cpg144/thumbnails.php?album=27 |
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2 clix yo thanx very much had only few of them
2 SlimyStrike thank u 2 ![]() 2 NE - don't know bout that - cuz I've checked blakes topik to see what u mean and I gave a line there - the reflections and geometry seem like on foto to me, but that bright spot is HDRI's fault - cuz it goes down there.. ![]() anyway - rear ![]() bout those headlights rear lights and indicators - it goes like I;ll have to use textures 2 bad cuz it's kinda hard to find Hi-res ones. |
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well, very good model do you have there. rear looks perfect to me, i only wonder if you have put a uvw-map on the taillight-cover. looks kinda stretched at some places.
to the headlights, the geometry you modeled there is quite perfect. no need to thange that to any textures. you should just play a bit with the materials. set glass-cover diffuse color to white and try making it less transparent. probably making the bump-map more bumpy could work out as well ![]() Last edited by blake_spector : 06-13-2006 at 08:58 AM. |
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2 blake_spector thanks - I'll try to re do al the materials anyway, and I think your method might do
thanks for the tip2 mpfive - actually no, cuz blake is doing amg version - and using amg original wheels, but I'll do brabus body and wheels I made are brabus original wheels ![]() Material don't quite match though, but I'll try to work it out. |
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