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| Work In Progress: Rendering and animation Show off your projects you are working on |
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Lowpoly Contest: Mercedes Benz 190E
Okay, started my new project for the contest.
It's around 200 polies at the moment, wheels not counted as they are only temporary until I build some new ones. I'm still debating wether I should make it the stock version or tune it... If I decide to tune it, then I think I'll go with the Rieger Tuning "Infinity" frontlip, sideskirt and rearwing. However, I'm open to suggestions. Rieger Bodykit 1 Rieger Bodykit 2 Rieger Bodykit 3 And here's the WIP pic: ![]() |
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![]() Well, I don't really have problems UV mapping or assigning materials or such if I leave it in one part. However, saving polies is an argument. But i don't really like to have these parts as separate objects, as there is always the danger of getting very small gaps between them.. and if you only notice them after you spent some time rendering it, then it came back to bite you in your ass. |
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if you want my opinion i would make it into the evolution 2 version . i always thought that looked hard as nails..
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