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| Work In Progress: Rendering and animation Show off your projects you are working on |
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Looks great ! Very smooth and massive, just like the real one. Keep going !
![]() ![]() Currently project : Lamborghini Murcielago LP640 Roadster Previous : Marcos 1800 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4) See my work and my tutorials on www.thomasbaron.net |
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looks good keep it up
![]() lifes short play hard Holden Panelvan http://www.smcars.net/forums/work-pr...n-tuned-4.html Torana GTR_XU1 http://www.smcars.net/forums/work-pr...a-gtr-xu1.html |
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yeh looks good, dont know this car very well but i think some of the edges here and ther need to be alot sharper
![]() "A closed mouth gathers no foot..." (\_,/) (O.o) This is Bunny. (> <) Copy Bunny to your signature to help him achieve world domination. Current WIPs: Porsche Carrera GT |
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Ahhh, the H2...The sexiest of ALL cars in the universe. It's what Halle Berry would be if she was powered by a V8 and weighed in at almost 2-ton...
However, apart from the typical boxy shape of this totally-tubular vehicle, I'm sorry to say it just doesn't feel like a H2 to me...Sorry, but these babys are my favourite. It might be the angle, but it looks too thin...also, some of the sharp edges need to be...well, sharper. Good work though mate, it's still gonna make a great show-reel piece!! ![]() ------------------------- Current Project: Pondering... ------------------------- Wheels: 1977 Ford Fairlane ZH ------------------------- System/s: PC, Xbox 360 (XBL GT: DrFe3lgo0d), PlayStation Portable -------------------------
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Alrighty man, the FIRST thing I noticed with your H2 is that the rear is a tad off. Most of the lines of the H2 run either a perfect horizontal or vertical fashion, and this is what gives it it's boxy, mean shape...For example, look at this:
http://www.pamrent.com/hummer-rear-view.jpg What I actually think might be the problem is that maybe some of your blueprints/reference might be the H3 Hummer. Make sure you check this. Also, your side windows shouldn't curve in to meet the roof like that. The side of the H2 is almost dead flat...well, almost flat. There is a SLIGHT curve. See here: http://www.autointell.com/nao_compan...ar-250-212.jpg ![]() ------------------------- Current Project: Pondering... ------------------------- Wheels: 1977 Ford Fairlane ZH ------------------------- System/s: PC, Xbox 360 (XBL GT: DrFe3lgo0d), PlayStation Portable -------------------------
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ok dr , thanks ,
you know im not doing this one , the h2 that im modelling is the ' monster truck' look alike , you know that one that was in that show called 'listen up' , anyway it's gonna be a pain in the a** to adjust it , here are the updates , don't forget the edges , ok dr? |
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I've never heard or seen that TV show you speak of...However, just by looking at the front views, there is something off about that windshield's general shape. Also, where the body comes up to the bottom of the windows, it doesn't make a sharp turn to angle up to meet the roof. It has more of a gradual curve to it.
Also man, REALLY make sure your pics/blues don't contain any H3 Hummers, 'cos it still feels like there's one in there to me. P.S Yew!! 100th post = Senior Member!! You may now call me Senior Member Dr. Feelgood...*proud nerdy look on face* ![]() ------------------------- Current Project: Pondering... ------------------------- Wheels: 1977 Ford Fairlane ZH ------------------------- System/s: PC, Xbox 360 (XBL GT: DrFe3lgo0d), PlayStation Portable -------------------------
Last edited by Dr. Feelgood : 01-30-2007 at 10:36 AM. |
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I really like your render style too : yes they're definitely a little bit too dark to see the whole value of your model, but they have something that many don't have (including mines
) : style. Keep feeding us with such inspiring work !![]() ![]() Currently project : Lamborghini Murcielago LP640 Roadster Previous : Marcos 1800 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4) See my work and my tutorials on www.thomasbaron.net |