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| Work In Progress: Rendering and animation Show off your projects you are working on |
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Interesting project!
I'm planning to do about the same thing with two 1970 lm cars! 1) Ferrari 512s "coda lunga" écurie Francorchamp (project status 85%) ![]() 2) Porsche 917lh Martini racing (project status 0%) ![]() Hope to finish my project before mid 2008! Good luck! Alan ![]() Alan Guerzoni: 3d car modeler & GranTurismo photographer Visit my website My wip: 1970 Ferrari 512s "coda lunga" (longtail) |
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we try...
but theres a little change in plans...im not making #21 car im making #17 the same porsche but has different wing: ![]() Result: 10th (24 laps behind the winner) Grid: 14th(3:36.114) - 6th fastest qualifier has/had got a mid engine: Porsche F6 4v DOHC 3164cc 2xKKK And was droven by Driven by: Oscar Larrauri (RA)/Jésus Pareja (E)/Walter Brun (CH) its one of the most famous cars after 787B And our track we're making too De la Sarthe: ![]() |
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Cool project dudes, hope this is really gonna go somewhere!
My remark for both of ya is to make some better clay renders; Swap the black background for a dark grey one, use Catmull-Rom AA filter, and perhaps try using Mental Ray and adding a Mental Ray Ambient Occlusion material in the diffuse slot of your car material, will make for much better renders! |
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Well you should at least make it a habit to change your background from black to dark grey, a black one distracts from your model and hides certain parts.
And if you have V-Ray it's a 2 minute work to set up a scene with Skylight and GI ![]() |