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Work In Progress: Rendering and animation Show off your projects you are working on

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  #11 (permalink)  
Old 10-05-2007
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UPDATE:

UPDATE : Post ur comments
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  #12 (permalink)  
Old 10-05-2007
NAVALHAWKEYE NAVALHAWKEYE is online now
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The rear window is too small, and the A pilar, and top of the door is too thick I think.

http://www.evoperform.com/GT500-Gallery/9.jpg
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  #13 (permalink)  
Old 10-06-2007
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UPDATE:

Yup NAVALHAWKEVE. U r right ... But I think u meant the quarter glass rt...

I hav worked on it and made it a little bigger... actually that was a wrong Blueprint..

Any flaws other than that??
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  #14 (permalink)  
Old 10-07-2007
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Really nice , detailed and clean ........ show us some wires man
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  #15 (permalink)  
Old 10-07-2007
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UPDATE:

UPDATE ON THE SITUATION!
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  #16 (permalink)  
Old 10-07-2007
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fine/... but its no lookinf like a ncie render... co i think its the time to make matireals and final scene keep up
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  #17 (permalink)  
Old 10-07-2007
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I agree with PunkGuy , the car is too good to be rendered with such poor materials
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  #18 (permalink)  
Old 10-07-2007
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hmm not really digging the idea of the light coming from below ... doesn't look right

also you should try to get your own materials for rendering, as the others have said, the ones you are using right now do not do the car justice

I'm a Prefectionist
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  #19 (permalink)  
Old 10-08-2007
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RE:

8o...............Whow.... Hold on guys..... Its just a WIP..... I hav not even used aby raytraced mats. Its just standard 3dsmax mats and the default scene lighting(LIT BY 2 LIGHTS....)

I am planning to render it in Vray and Like my Evo.

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  #20 (permalink)  
Old 10-08-2007
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go berserk guy...
I really waiting for final render. What V. of Vray are you use?

//uBd
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