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Work In Progress: Rendering and animation Show off your projects you are working on

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Old 12-05-2007
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1996 Nissan Silvia

here is my latest model i did for school. it's not perfect of course, as there are some bumps here and there. i also stole the side mirrors from my previous car due to lack of time. having said that, here she is:
1996-nissan-silvia-clay-final-front.jpg1996-nissan-silvia-clay-final-back.jpg

Last edited by nublet : 01-03-2008 at 08:24 PM.
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Old 12-05-2007
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I agree with you, bumps and pinches here and there.

Nice model however, you should try to correct the bumps & pinches. Take a look also at the gaps between parts : their width is not constant. Also, parts need thickness.



Currently project : Lamborghini Murcielago LP640 Roadster
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Old 12-06-2007
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thanks for the c&c tom! i wish i knew how to fix the bumps and pinches... this is only my second car, hopefully i can do better on my next model.
anyway, here are a couple of mental ray renders.
1996-nissan-silvia-mental-ray-front.jpg1996-nissan-silvia-mental-ray-back.jpg
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Old 12-06-2007
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Not bad. You don't need to fear the Chamfer tool.
By this I mean.. Adding 2-3 Chamfers for a body line is acceptable (as long as you keep it smooth)
With that said, it looks like you could use sharper edges/door lines.


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Old 12-06-2007
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yea don't fear the chamfering tool it will help you make the car look better if you try to smooth it out. Keep it up.

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Old 12-06-2007
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thanks for all the c&c guys. chamfer is scary... and the cleanup is a lot of work!
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Old 12-07-2007
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I'm not sure you really need to sharpen that much your edges. They look pretty good to me. Looking at a real car, you'll find out that there's no perfect sharp edge.

But your corners needs work : they're a bit too round. Again, take a look to a real car. Take photos if you can.

Also, some of your parts needs to have thickness.



Currently project : Lamborghini Murcielago LP640 Roadster
Previous : Marcos 10 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4)

See my work and my tutorials on www.thomasbaron.net
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Old 12-07-2007
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Quote:
Originally Posted by tom120934 View Post
But your corners needs work : they're a bit too round. Again, take a look to a real car. Take photos if you can.
Also, some of your parts needs to have thickness.
can you show me exactly what you mean by corners? do you mean the corner signal lights? i realize they are kind of round... also, which parts should i give more thickness to? thanks in advance.
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Old 12-07-2007
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Corners that need work : headlight covers/placeholders, front fender, at outer lower corner of the headlight.

Parts that need depth : the hood. It's maybe an artefact due to the camera angle, but it looks like just a surface.



Currently project : Lamborghini Murcielago LP640 Roadster
Previous : Marcos 10 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4)

See my work and my tutorials on www.thomasbaron.net
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Old 12-07-2007
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Quote:
Originally Posted by tom120934 View Post
Corners that need work : headlight covers/placeholders, front fender, at outer lower corner of the headlight.

Parts that need depth : the hood. It's maybe an artefact due to the camera angle, but it looks like just a surface.
ah yes, i see what you mean now. yea, the hood really is flat lol, thanks the that grill piece right below it...
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