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Work In Progress: Rendering and animation Show off your projects you are working on

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  #21 (permalink)  
Old 02-06-2008
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Oscar Oscar is offline
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Well....basicly U...a what the heck...

Minitutorial:
1. create a plane under Your model

2. create new object from create manu->dynamics object->madcar

3. this is the tricky part...what i did for these two cars was i attached all the elements of the car bode to one object and changed it's assign controller to madcar.

4.the continue of point tree is that i did the same for each wheel. so i simply attached the tire to the rim and changed it's assaign controller in motion menu to mad car.

5. after doing all that u should see how the elements of the car line up with that wire model of the car from Karba's plugin...but they will line up to the middle of it and u go to 6.

6. When u got here from 5...i couldn't resist myself So for each element such as body and 4 wheels u gotta change their position in the mad car options.how to?simply, choose body for instance, go to motion menu and to assign controller, then enrool madcar and u'll see some options there, basicly names of the carparts that can be rigged with the plugin. co for the body u choose Chasis and right abofe those carparts there's a box with NONE sign...so as u can assume this is where u pick the madcar cause in case u wanna rig more than one car u can obviously use more madcars. so u click it and u choose the wireobject by deflaut named Object1.

7. all the steps from 6 gotta be done again for each wheel...however u should remember that u should mark left back wheel for instance, with the left back wheel of the madcar.

8. after done all that u choose the dummy of the madcar and set it where u want to start the animation. find in Modify Tab the Surface and choose your ground plane.

9. when u got ur madcar dummy checked u can see in modify tab many options. basicly u gotta adjust them all to fit with your model....sometimes it's a bit easier to scale down the model and the just adjust a bit the geometry size of the chasis and each wheel and axle length.

10. When u gat all that done just clik the update surface button in Modifytab couse i forgot about that and scrool down to find the On Run Driveing button. Hit it and have fun

Another animation from me...soon...still counting that somebody will join me for a bigger project. Hope that helps...
P.S. I can write a bigger one with some screenshots or sth but i think that anyone can do it if i done it with no help But if i'm wrong then ask again, i'll try to help.

If God would prefer front wheel drive...we would bo walkin' on hands...

FW: ..::Toyota Supra::..
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  #22 (permalink)  
Old 02-06-2008
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Lewis Lewis is offline
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Very realistic.

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  #23 (permalink)  
Old 02-06-2008
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Here's another movie...this time with sth little different Be sure to check it out and post some coments
YouTube - 3000GT vs Eclipse Animation

If God would prefer front wheel drive...we would bo walkin' on hands...

FW: ..::Toyota Supra::..
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  #24 (permalink)  
Old 02-06-2008
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Great to see your camera movements improving!
Now, add a couple different camera shots and have them switch around to add a great movie feel.
Also, add a little color, im pretty sure it wont lag up the rendering


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Old 02-06-2008
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Thx for advice RedStar Do You or anyone else maybe know how to force render to switch cameras automaticly?I mean that i set like 1000frame animation and all the cameras in the scene and then tell max to render like camera01 frames 0-100 , camera02 frames 100-200 and so on?

If God would prefer front wheel drive...we would bo walkin' on hands...

FW: ..::Toyota Supra::..
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Old 02-06-2008
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ibeam ibeam is offline
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under rendering it's something like video output. you create multiple cameras in the scene. add them each as input events and can then set how many frames you want from each camera. then just add an output node and you're set.

ibeam
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Old 02-06-2008
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300zx_9 300zx_9 is offline
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much appreciated for the short tutorial. thankyou

I.L.M.4.E
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  #28 (permalink)  
Old 02-06-2008
neilonabraham neilonabraham is online now
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can someone who uses maya , please tell me if i can get a plugin similar to that, free plugin
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  #29 (permalink)  
Old 02-06-2008
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Look into craft animations. I use it, its phenomenal!


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  #30 (permalink)  
Old 02-07-2008
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thx for info ibeam. i worked it out somehow but it occured that my computer is not good enough to render 550frames of animation this way...or i did sth to corrupt the file. i wanted to give it a shot what RedStar was talking about but the car renders once....after i change sth and try to render again max crashes. i was wondering can this be caused by the fact that my car is build of 5 elements? i mean that there are 4 wheels and the body and every part is attached to it...so it's kinda one object.i used multi/sub material and there are like 15 different materials in it. if anyone have any idea what is this about i will be greatfull for posting

If God would prefer front wheel drive...we would bo walkin' on hands...

FW: ..::Toyota Supra::..
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