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  #51 (permalink)  
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tom120934 tom120934 is offline
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What about a free renderer like Pov, YafRay, Sunflow or Indigo ? I'm sure you'll be able to find Rhino-exporters for at least one renderer. The 4 I named ared the most famous, but there is plenty of others available on the internet.

Of course I guess it will require some low-level tweaking, like setting up your shader into a text file, but who cares ? As long as it allows you to enhance your renders, of course.

See my work and my tutorials on www.thomasbaron.net



Current WIPs : Marcos 1800 GT, Renault Sport Spider, Aston Martin DB9, Limo concept.
Some previous projects : Ariel Atom II, SuperSeven against zombies
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strg-alt-del strg-alt-del is offline
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I cut the decals into the faces (the fast way)

@tom: I know about some free renderer ,but have no idea how to use them Some are very difficult to understand and so I stop trying. I need some "wysiwyg"-thing...
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  #53 (permalink)  
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I've read once it's possible to export Rhino model as OBJ to get it into Blender. Once into Blender, you can use the full power of YafRay with a GUI.

YafRay is a powerful renderer, this is the one I used for almost every render I posted here (except some for the WZA SuperSeven project)

I really hope you'll be able to find a way to improve renders.

See my work and my tutorials on www.thomasbaron.net



Current WIPs : Marcos 1800 GT, Renault Sport Spider, Aston Martin DB9, Limo concept.
Some previous projects : Ariel Atom II, SuperSeven against zombies
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strg-alt-del strg-alt-del is offline
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Thanks tom!
I try Blender: Export-Import works! But ,oh sorry , Blender is not a thing of mine... I couldn`t move a thing. May be I didn´t try hard enough. I will use some demo-software to get a nearly useable render.

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tom120934 tom120934 is offline
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I know how Blender's user interface seems difficult at first. Of course it's up to you to decide what to do and how to do it.

But my really advice would be to use Blender as a simple front-end to a free renderer (YafRay for example) so you'll don't have 3D modeling to do in it, only defining shaders and lights and setting up render. And start rendering, of course

If you want to look further in this way, feel free to ask any Blender-specific question.

See my work and my tutorials on www.thomasbaron.net



Current WIPs : Marcos 1800 GT, Renault Sport Spider, Aston Martin DB9, Limo concept.
Some previous projects : Ariel Atom II, SuperSeven against zombies
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