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Go Back   SMCars - Car Blueprints > Work Area > Contest Forum > Finished Contests > “When Zombies ATTACK!!” Contest

“When Zombies ATTACK!!” Contest – “December 31, 2007 – March 31, 2008” Winner Veve -

 
 
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  #11 (permalink)  
Old 01-08-2008
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fskpzns fskpzns is offline
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I love this chainsaws on the engine cover. NICE !!!
  #12 (permalink)  
Old 01-08-2008
KMyers-MG KMyers-MG is offline
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lookin pretty cool..

The main issue I'm seeing on most of these cars is that the weaponry is mostly focused low effecting the "lower third" of a zombies body... We all know that you must destroy their brains to kill them.

Need to get some of the weaponry mounted at "average head height".

Keith (MyersGRFX) Myers
MG-Motorsports<br />Site Owner/Admin/Painter
http://www.mg-motorsports.net

WIP: 29 Chevy Pickup (Custom Street Rod) - http://www.smcars.net/forums/work-pr...treet-rod.html
  #13 (permalink)  
Old 01-09-2008
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tom120934 tom120934 is offline
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Quote:
Originally Posted by KMyers-MG View Post
The main issue I'm seeing on most of these cars is that the weaponry is mostly focused low effecting the "lower third" of a zombies body... We all know that you must destroy their brains to kill them.
You're right about the way to kill them. But one can see his car not only as a killing device, but also as a transportation device. So the main objective can be not to kill zombie, but to reclaim them enough space and freedom to let the car progress.

By the way, the car start to look like an overkill. It's really well modeled, but I definitely don't want to face that car



Currently project : Lamborghini Murcielago LP640 Roadster
Previous : Marcos 1800 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4)

See my work and my tutorials on www.thomasbaron.net
  #14 (permalink)  
Old 01-09-2008
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DbblGlock DbblGlock is offline
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Quote:
Originally Posted by fskpzns View Post
I love this chainsaws on the engine cover. NICE !!!
Thnks man, i like them too,

Quote:
Originally Posted by KMyers-MG View Post
lookin pretty cool..

The main issue I'm seeing on most of these cars is that the weaponry is mostly focused low effecting the "lower third" of a zombies body... We all know that you must destroy their brains to kill them.

Need to get some of the weaponry mounted at "average head height".
I agree with you, and i will let you in on a little secret my friend. i was saving The BIG guns for last haha. and if it is any thing like my short range weaponry. it will be overkill also

Quote:
Originally Posted by tom120934 View Post
You're right about the way to kill them. But one can see his car not only as a killing device, but also as a transportation device. So the main objective can be not to kill zombie, but to reclaim them enough space and freedom to let the car progress.

By the way, the car start to look like an overkill. It's really well modeled, but I definitely don't want to face that car
You are half right and half wrong my friend. the melee weaponry is for just that, to let the car progress like a knife going through butter. However there will be guns on there. i mentioned earlier that i was working front to back. what i did not mention the back will hold all the guns.

about the overkill. haha, i am just well prepared i say


NOW: i have not done a weapon now, it is more lights. 6 infact and they are roof mounted. you can never be ceratin when you might be left out in the dark. i took the design from the sol tek ones they use on they Dakar 4x4 i think. but the middle is left empty because i will mount something in there, don't know what yet
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  #15 (permalink)  
Old 01-11-2008
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DbblGlock DbblGlock is offline
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OK. Now i have started the main weaponry. here we have two mounted heavy machine guns, these will fire only in one direction as they cannot turn, but there will be another gun(s) that will be able to turn later on.
Next i will probably do the side of the car and finish the body up a bit more. i'll keep ya posted on da progress.
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File Type: jpg 11.jpg (239.9 KB, 15 views)

  #16 (permalink)  
Old 01-13-2008
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DbblGlock DbblGlock is offline
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Okie dokie people. i have another update with new Zonmbie killing weaponry, Behold my double automated rotary chainguns. they will be auto killing, thus they are unmanned. it will be mounted with some sort of heat vision camera or something like that. i haven't made the chain feed yet

But neways have a look. I have also started modelling some of the side of the car adding some details. More to come!
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  #17 (permalink)  
Old 01-13-2008
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fskpzns fskpzns is offline
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You plan to kill full zombie population alone ? :-)))

!!! Amazing killing machine m8 !!!
  #18 (permalink)  
Old 01-13-2008
KMyers-MG KMyers-MG is offline
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Now you're talkin!! Nice updates

Keith (MyersGRFX) Myers
MG-Motorsports<br />Site Owner/Admin/Painter
http://www.mg-motorsports.net

WIP: 29 Chevy Pickup (Custom Street Rod) - http://www.smcars.net/forums/work-pr...treet-rod.html
  #19 (permalink)  
Old 01-14-2008
doom18 doom18 is offline
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if you have those bleds on the front fender like that ... how the door will open ??
  #20 (permalink)  
Old 01-14-2008
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Quote:
heat vision camera
Better to use motion sensor, as zombies doesn't emit any heat IMHO (remember, they're dead)

Nice couple of guns, I really like the idea of automation for them. And nice update, the car looks very good.



Currently project : Lamborghini Murcielago LP640 Roadster
Previous : Marcos 1800 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4)

See my work and my tutorials on www.thomasbaron.net
 



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