E-type Jag model

Discussion in 'WIP Critique: 3D Stills' started by GMDee1, Sep 23, 2016.

  1. GMDee1

    GMDee1 New Member

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    Hey everyone,
    I'm working on my first vehicle model using blender, though I've been modelling with Blender on and off for a few years. I had a bit of trouble with workflow, maybe someone who has more experience can tell me what they think. Here's what I've been doing:

    1) Create a cage with all of the major angles and curves using bezier curves.

    2) Start laying down a very rough mesh using the cage as a guide to snap to (allowing me to automatically get the right shape for the car)

    3) Retopologize

    The reason I have to jump through these hoops is because I can't seem to create the right shapes by simply putting down geometry. Maybe its just me, but I need the cage or I can't get the shapes right.

    Anyways, here's the initial retopo'd low-poly mesh of one of the most beautiful cars out there! C&C always welcome.
     

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    nasi likes this.
  2. GMDee1

    GMDee1 New Member

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    Got sidetracked modelling and texturing some rims and tires...
     

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  3. Kran

    Kran Member

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    Nice wheel, have you done the bump (or normal) map yourself for the tyre?
     
  4. GMDee1

    GMDee1 New Member

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    Hey thanks! Ya, I couldn't find a bump map for the sidewall design so I did one myself. It's not 100% accurate but it is close enough for my purpose. The tread itself is geometry, no bump maps there.
     
  5. younglion

    younglion VIP

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    mesh flow looks good keeping an eye on this
     
  6. GMDee1

    GMDee1 New Member

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    Ran into some problems and had to start over, but I'm back on track now...time for a quick update. The headlights are just stand-ins, will be modelled later. Still a lot of work left! clay render side.jpg clay render three quarter.jpg
     
  7. GMDee1

    GMDee1 New Member

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    coming along slowly... clay render rear three quart.jpg
     
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  8. GMDee1

    GMDee1 New Member

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    and a little more work... clay render front.jpg
     
  9. GMDee1

    GMDee1 New Member

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    Quick render test. Things are coming along slowly. initial render.jpg
     

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