Ford Falcon Builder

Discussion in 'WIP Critique: Video Game & Real-Time' started by EFFalcon, Feb 19, 2009.

  1. EFFalcon

    EFFalcon Member

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    I Guess this is somewhat related to here :p

    What i'm out to achieve is to build a web application using Flash that allows people to select parts and build a car.

    I'm basing it on the Australian Ford Falcon range and aiming to include:
    EA-ED
    EF/EL
    AU
    BA/BF

    It may expand from there.

    What it will basically allow is for users to select A Base car model, then modify with different wheels/front/side/rear bodykit parts/lights.

    Essentially it involves creating each part in a very low poly form and then loading them according to the users preferences.

    I've been working on it for a few weeks, and have a lot of the base code complete.
    Unfortunately with limitations in Flash the rendering is limited and can cause artifacts, but it should acheive what i want :p

    Demo: Currently only has EF/EL model and limited parts.
    Falcon Builder by BoostedFalcon.net
  2. scooter79rs

    scooter79rs New Member

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    A zoom function would be good.
    Looking good so far, have you thought about posting this at Australian Ford Forums?
  3. Catlin

    Catlin VIP

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    scooter you can zoom and pan using the mouse scroll
  4. supremop

    supremop New Member

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    Nice job man...
    It is looking pretty good...
    =)
  5. schaefft

    schaefft VIP

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    Thats one of the coolest things I have ever seen! I really cant wait for more progress, thats really really cool. One of my favorite Australian cars in every version possible and lowpoly :eek:
  6. EFFalcon

    EFFalcon Member

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    I would but i'm banned for running a rival site :p
  7. scooter79rs

    scooter79rs New Member

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    Oh. What site would that be?
    I'm a member of Adelaide Cruzin Fords, I've heard about some unfair banning from AFF and MFC. It does seem stupid for banning people just because they are involved with another site.
  8. EFFalcon

    EFFalcon Member

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  9. MrBeam

    MrBeam New Member

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    Nice application you've got in progress, EFFalcon.
    Make it polished enough and make it open to a few different makes,
    I'm sure you could make a few bucks off that in the future.
    My Uncle's workshop could benefit from something like this
    on their website and come in real handy in the office.

    Thanks for showing us your project.
  10. EFFalcon

    EFFalcon Member

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    Thanks, Yeah i'm hoping to get the Ford/Falcon side of it done first.
    Its relatively robust enough to just dump correctly formatted 3d parts in it now so updates are easy.

    other makes certainly wouldn't be hard to acheive.
  11. EFFalcon

    EFFalcon Member

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    Some updates

    Basic EA Model done
    Basic BA Model in Progress

    [​IMG]
    [​IMG]
  12. EFFalcon

    EFFalcon Member

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    Slowly making more progress.. had to clean up some of the earlier models so i'm slowly getting through that.
    also discovering new ways to make them display a little better.
    the inbuild renderer seems to perform a limited amount of smoothing to the mesh, or atleast to the rendered material it applies to the models.
    By braking up various aspects of the models it helps emphasise details.

    added a few more sets of tail lights/headlights etc, trim options and stuff to.
    hopefully finish of the actual bodies of the cars soon so i can get stuck into wheels/bodykits :p
  13. Unicorn

    Unicorn Member

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    Really nicely executed
    I only have a couple polishing suggestions

    adding labels to the colour picker, so the user can see which part will change colour.
    maybe changing the label on the "height" to "Ride hieght" - and perhaps a "Reset to stock" button.
    I would have liked the parts to be populated from the onset, so if possible default all parts to stock.

    But as I said its final touch-up stuff.

    Are there any metrics involved with the ride height?, what I'm thinking is that there is a max. lowing limit with given wheel sizes (That I'm sure either you or fellow enthusiast can rattle off in your sleep :) ), if possible make the slider a differnt colour at the threshold or a critical height line or some such.

    Just rattling off thoughts. It's going to be really cool to play with when done
  14. EFFalcon

    EFFalcon Member

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    Thanks for the suggestions.
    Deffinately stuff i'll look at doing for the final release.

    as for the ride heights... i'm pretty much limited it to what i've seen done to the actual cars (give or take)
    my actual car (EF) has air bag suspension so i can test the limits of max/min.

    I would probably look at having some pre-sets for popular spring sets or something though.
  15. EFFalcon

    EFFalcon Member

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    Put this on hold for a couple of months, but back into it now!

    Started doing more on the AU now
    [​IMG]
  16. EFFalcon

    EFFalcon Member

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    Little more work done.. slowly making progress! :p

    [​IMG]
    [​IMG]
  17. schaefft

    schaefft VIP

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    Awesome, glad this is back!! Its looking pretty good, do you have any link so we can test it? Would love try it out again :D

    EDIT: Found it, really cool, only the smoothing should be fixed. :)
  18. tiberius

    tiberius VIP

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    this will be nice to try! if you have it available somewhere.
  19. schaefft

    schaefft VIP

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    Theres a link in the first post, you can try it there. :)
  20. EFFalcon

    EFFalcon Member

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