Honda Accord CB (Maestro)

Discussion in 'WIP Critique: Video Game & Real-Time' started by streetnoise, May 5, 2014.

  1. streetnoise

    streetnoise New Member

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    hi guys this my first attemp to do a scratch car model for a game..
    i want to make it go on Rfactor.

    the models was a honda accord maestro, based on my friends car.
    this is the real cars i want to put on on rfactor.
    [​IMG]

    [​IMG]

    i wouldnt go more than 85k tris in total (exterior+interior+wheels,etc2)...
    and already did mapping this whole car, and baked a specular map for a few things...

    sorry if still far from accurate, just a few months getting in 3d modelling...


    *update 7 may 2014
    got the underbody textured [​IMG]
     

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    Last edited: May 7, 2014
    Speedjunkie and Lackes like this.
  2. Bakasan

    Bakasan Active Member

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    Sexy! From what I can see, it's very accurate to the real car, so no problem there $_$

    I look forward to perhaps driving it about in rFactor:D
     
  3. streetnoise

    streetnoise New Member

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    thank you for always coming to the thread i make and give comments :)
    but i've make a less details rather than the real life cars :'(

    btw i've make the underbody textured, because there's probability the cars will rolled and flip when crashed :)
    [​IMG]
     
  4. Speedjunkie

    Speedjunkie Active Member

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    Very nice, and you say you have only modeled for a few months? Unbelieveable! You should post a wire and maybe a bigger pic of the whole car. Keep going!:)
     
  5. streetnoise

    streetnoise New Member

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    thank you dude.. the wire will awfull with so many triangles :'(
     

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