Discussion in 'WIP Critique: 3D Advanced' started by 1xpfree, Jan 4, 2012.
Starting new Projekt. Modelling with Cinema 4D R11.5.
a little update
Its looking really nice mate, only thin I can spot is a few bumps in the back window
Model update. Raybrig Honda NSX. Mapping is not correct. Planemapping not UVW. GI setting not optimal.
Two new render updates.
Looking really cool man! Not really sure why noone else has commented, this is quality work right here!
yes, thanks Prykie.
little small update.
sidewindow, frontwindow, brakedisk, underbody
thanks @TheRainKnight for the beautiful "studio hdr".
i really like the modelling and the texturing.
Look accurate n details is awesome! looking further for it bro
Update. Front Subframe.
at work rear subframe. not finish.
nice work! .. I love the fact that you're joining the tubes, not just intersecting them is that polygonal modeling ?
Yes, that is polygolnal modeling
I also notice that - about tubes. I'm always doing it too or when I need weld seam I model it too. Anyway it's a little bit off topic, sry for that! About car - it's looks fantastic!
good lord! did you start that cage with splines or just extruding?
starting cage with splines. after tubes with spline-deformer. convert to editable mesh and joining tubes.
well if the weld seams are modelled I hope you will add some displace/bump there too!
Nice work! Very detailed... Congrats
two new render. finished the rearlights.
Man this is awesome, great work on the modelling and the texturing. I've always loved the NSX!
Separate names with a comma.