lol one car that has always been on modelers minds. This car looks really nice, they both do, though your screenshots are dark and hard for me to get a good judging on it, I think it has a lot of potential in it.
i know i haven't fixed a lot of smaller problems and to be honest some things i don't know how to fix.
like the pinch on the hood for example i tried but it only got worse so i let it be for the moment and another problem is that my computer constantly crashes as i try to render my textured drawing.
does anybody knows how to make the matt black color onto the carpaint black of the car?
i have tried different approaches and nothing worked ,i've also tried to get some dirt and mainly dust on the car that olso didn't work out as i hoped.
im using blender 2.45/ 2.48a
If your still having problems making the one shader shiney and matte at the same time, try using a specular map. It is a grey scale image that controls how shiney everything, under Maya white = shiney black = matte. If you have a look at my LCA the vinyl roof is near black and the windows a pure white. For the spec map to work you gotta UV your model.