It's looking really nice. NightEye.
Though it could use a little poly placement threatment. Like if you have a cross-section of a shape, you should pace your vertecies on the parts of the shape which are most bent. In this case here, if you look at the fenders, you should concentrate your vertecies on the top of them. Since the lower you go on the fenders, the more straight they are, when looking at them from the side.
Therefor, I added quite some extra polies to them (and the hood)
Thinking of adding just one to the roof..
I also made the exhausts and the dashboard. So only thing left are wipers, steeringwheel, textures
As for games, arrange some converter and job's done SA might get difficult though, since the seams aren't modeled.. But rFactor or something...
@ColdFlames: [link] :mrgreen:
@revelli: Could you please - for just one time - point out what you mean? I don't see any problems with that piece..
@SS: Show me the candy :grin: I'm quite curious, because I've seen some nice Kevers, but....
@the rest: thanks, updates hopefully anytime soon