Hi you all... just a short question for my work in progress...I'm modelling a microphone (the classic kind, see attachment) for a little project. I'm a bit in a rush to complete it. My question is: How can I texture the crossing wires of a microphone. Don't know if you guys understand what I mean but i'm talking about the crossing wires that a microphone always have at the outside of the microphone receiver (see attachment). My microphone is just like the pic (still in progress) and the object that needs the texture is just a cylinder placed within the surrounding chrome object. I'm modelling in Rhino and will be texturing in 3d Studio Max... Is there a good way?? Please Help!!