made some progress. Looks a bit crap now but I haven't spent much time yet rendering. Just getting modeling and texturing done. Also, I have a problem with rotation. When I rotate my tires 45 degrees, and then trying to rotate them in that direction, it just wobbles all over the place. Any way to make it so that i can spin the tire in a 45 degree direction?
45 degrees, I assume you mean rolling forwards, rather than steering?, well it should only wobble if your wheels have cambered, in that case use a local pivot to rotate without wobbling, works for stills.
if you animate the wheels spinning in their default rotation position, then link them to a dummy/point helper, you can then rotate the dummy to whatever orientation you need and the wheels should spin correctly while pointing in the new direction
thanks guys, i got it working now. Small render for now. I fixed the leaf size and added some more in. Next i'll add a mountain backdrop and then start making a scheme for fd. hehe, i'm starting to enjoy making this scene now.
back about the v-ray scatter , i found by accedant a free scater tool made by some one (i didn't read all becase i'm not intreseted with it at the moment ) and it's free to downlaod too , i thought to tell you that if you don't know man
the link : http://www.max3dstuff.com/max4/scatter/help.html
and one more thing , is there a way to put a colure map in diffuse slot if there was an fallof map iside diffuse slot too , i don't want to blind them becase the map it's not a white & black map , i'm having car matirial with fallof map in diffuse slot and i'm also want to put an bitmap also to the same matirial
good work there man i loved your car skin , good luck with the rest of the car