where the heck is 5 million polys....even some of the most detailed work dosnt have this. are you using x5 turbosmooth or something its not needed really.
the body it'self mybe have about 1.5 m or mybe 2m , qand turbo smooth x3
the alloy inside have turbosmooth at x2 becase x3 look the same on this object so i consider some object's and what's there needs not just throwing turbosmooth on every object on my eyes
all the work is turbo smoothed even the littele dittailed object becase i will give it a close shoot render later so mybe some people not consider that
the sests it self have some high poly , and there are two of them
the breack , nitrous mirrors inside cage , exhaust , steering wheel , front head light , the ditailed inside of the headlights , the frame of the front and back window
i don't know if that every thing i'm just tired of conting objects
the major object's theat make it 5.5million is : main Body , the wheels , seets , nitrous and exhaust , this is not an midpoly work , if you want i can give you a render at 5000 res , to see how high poly is that and noun low poly object's you will see
now for that i don't know if the mesh smooth will give less than this number
but i will try to cut down some turbosmooth on some surfece to see if i can get lees polygon with the same result , ineeded to move on win xp 64-Bit to continue my work and upgrade my work too