Hi there, As a professional with alias studio tools so nurbs modeling, I train myself with polygonal modeling which is for me an other way to thing but good fun. Because I use everyday nubs, I'm a bit worry about the quality of the surface and highlight to be honest, but I'm gonna do everything is possible to have a perfect reflection. For now, it doesn't really looks like a impreza but i'ts still an idea of my polygonal skill. So If you have any note about the mesh or quality of modeling, topology (which is the most important to understand for me) feel free guys. See you on Monday, to see more about the beast !